![]() Roguebook is about as "like Slay the Spire but different" as they get, and that's genuinely not a bad thing. There are four playable characters, with the player picking their main and their secondary each run as they advance through a series of hex-grid levels. Instead of a 2D map, players instead reveal more and more of the hex-grid using brushes and inks in an attempt to discover as many beneficial events or battles as possible. The combat itself is different enough, introducing a "Swapping" mechanic between the front and back characters, as well as a host of other game-specific status effects that may take beginner players a bit to get used to. And while the runs are a bit on the short side with only three playable maps, there's a ton of depth to these randomly generated maps, as well as a huge amount of replayability with the NG+ mode. ![]() The only big drawback of Roguebook is in its story, which is all but non-existent. ![]() But, to a large majority of roguelike fans, this is more of a plus than a negative.īanners of Ruin is another interesting game that takes the classic Slay the Spire format, which made the genre so popular in the first place, and twists it a bit. The closest comparison to it is Gordian Quest, a title a bit further down on this list, as both games focus on multiple units in combat and placement plays a big role in battles. RELATED: Magic The Gathering's Showcase Alternate Card Frames, Rankedīut, where Banners of Ruin heavily differs from Gordian Quest and where its identity is entirely focused is on the anthropomorphic animals groups rather than specific characters and classes. ![]() Each race of animal, from wolves to rabbits and so on, has its own gimmicks and reasons for being used in a squad. For example, Bears are a tanky wall, Weasels are all about DoT effects, Rabbits focus on moving allies and enemies around, and Wolves are all-rounders. It's a bit easy for a deck builder, and incredibly easy compared to some other roguelikes, but the art style, unique mechanics, and the emphasis on tactics make it easily worth a look to be sure. Next is a game that isn't about collecting cards, but rather collecting misfits, and it's called Darkest Dungeon. ![]()
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